Fix world map not updating after creating new world (#64)
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@ -133,6 +133,7 @@ public abstract class CraftServerMixin implements CraftServerBridge {
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@Inject(method = "unloadWorld(Lorg/bukkit/World;Z)Z", require = 1, at = @At(value = "INVOKE", target = "Lnet/minecraft/world/server/ServerWorld;getChunkProvider()Lnet/minecraft/world/server/ServerChunkProvider;"))
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private void arclight$unloadForge(World world, boolean save, CallbackInfoReturnable<Boolean> cir) {
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MinecraftForge.EVENT_BUS.post(new WorldEvent.Unload(((CraftWorld) world).getHandle()));
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this.console.markWorldsDirty();
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}
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@Override
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@ -119,6 +119,7 @@ public abstract class MinecraftServerMixin extends RecursiveEventLoop<TickDelaye
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@Shadow protected abstract void func_240778_a_(IServerConfiguration p_240778_1_);
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@Shadow protected IServerConfiguration field_240768_i_;
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@Shadow private static void func_240786_a_(ServerWorld p_240786_0_, IServerWorldInfo p_240786_1_, boolean hasBonusChest, boolean p_240786_3_, boolean p_240786_4_) { }
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@Shadow @Deprecated public abstract void markWorldsDirty();
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// @formatter:on
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public MinecraftServerMixin(String name) {
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@ -404,6 +405,7 @@ public abstract class MinecraftServerMixin extends RecursiveEventLoop<TickDelaye
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// bukkit methods
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public void loadSpawn(IChunkStatusListener listener, ServerWorld serverWorld) {
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this.markWorldsDirty();
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MinecraftForge.EVENT_BUS.post(new net.minecraftforge.event.world.WorldEvent.Load(serverWorld));
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if (!((WorldBridge) serverWorld).bridge$getWorld().getKeepSpawnInMemory()) {
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return;
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