Add a debug output when argument type is not registered
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@ -1,6 +1,7 @@
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package io.izzel.arclight.common.mixin.core.network.protocol.game;
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import com.mojang.brigadier.arguments.ArgumentType;
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import io.izzel.arclight.common.mod.ArclightMod;
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import io.netty.buffer.Unpooled;
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import net.minecraft.commands.synchronization.ArgumentTypeInfo;
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import net.minecraft.core.registries.BuiltInRegistries;
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@ -30,7 +31,11 @@ public class ClientboundCommandsPacket_ArgumentNodeStubMixin {
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ci.cancel();
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buf.writeVarInt(ARCLIGHT_WRAP_INDEX);
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//noinspection deprecation
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buf.writeVarInt(BuiltInRegistries.COMMAND_ARGUMENT_TYPE.getId(type));
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var id = BuiltInRegistries.COMMAND_ARGUMENT_TYPE.getId(type);
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if (id == -1) {
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ArclightMod.LOGGER.debug("Command argument type {} is not registered", type);
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}
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buf.writeVarInt(id);
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var payload = new FriendlyByteBuf(Unpooled.buffer());
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type.serializeToNetwork((T) node, payload);
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buf.writeVarInt(payload.readableBytes());
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