Fix EndGateway teleporting

This commit is contained in:
IzzelAliz 2020-10-31 10:58:31 +08:00
parent 285f9f7f73
commit 9b4cfe81f0

View File

@ -6,6 +6,7 @@ import io.izzel.arclight.common.bridge.world.WorldBridge;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.tileentity.EndGatewayTileEntity;
import net.minecraft.util.math.BlockPos;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.craftbukkit.v.entity.CraftPlayer;
@ -15,16 +16,17 @@ import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
@Mixin(EndGatewayTileEntity.class)
public abstract class EndGatewayTileEntityMixin extends TileEntityMixin {
// @formatter:off
@Shadow public abstract boolean isCoolingDown();
@Shadow public abstract void triggerCooldown();
// @formatter:on
@Inject(method = "teleportEntity", cancellable = true, at = @At(value = "INVOKE", target = "Lnet/minecraft/entity/Entity;teleportKeepLoaded(DDD)V"))
public void arclight$portal(Entity entityIn, CallbackInfo ci) {
@Inject(method = "teleportEntity", cancellable = true, locals = LocalCapture.CAPTURE_FAILHARD, at = @At(value = "INVOKE", target = "Lnet/minecraft/entity/Entity;teleportKeepLoaded(DDD)V"))
public void arclight$portal(Entity entityIn, CallbackInfo ci, BlockPos pos) {
if (entityIn instanceof ServerPlayerEntity) {
CraftPlayer player = ((ServerPlayerEntityBridge) entityIn).bridge$getBukkitEntity();
Location location = new Location(((WorldBridge) world).bridge$getWorld(), pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D);
@ -39,7 +41,7 @@ public abstract class EndGatewayTileEntityMixin extends TileEntityMixin {
}
((ServerPlayNetHandlerBridge) (((ServerPlayerEntity) entityIn)).connection).bridge$teleport(event.getTo());
this.isCoolingDown(); // CraftBukkit - call at end of method
this.triggerCooldown(); // CraftBukkit - call at end of method
ci.cancel();
}
}