Fix ender chest get lost across death (#623)
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@ -20,10 +20,7 @@ A Bukkit server implementation utilizing Mixin.
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* Download the jar from [release page](https://github.com/IzzelAliz/Arclight/releases) or build server. (see the table
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above)
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* There are 2 ways to start Arclight:
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* (**Recommended**) Launch with command `java -jar arclight-forge-<mc>-<version>.jar nogui`. The `nogui` argument will disable the
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server control panel.
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* Drop the downloaded jar into `mods` folder and start a forge server.
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* Launch with command `java -jar arclight-forge-<mc>-<version>.jar nogui`. The `nogui` argument will disable the server control panel.
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## Support
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@ -7,13 +7,10 @@ import net.minecraft.world.entity.player.Player;
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import org.bukkit.craftbukkit.v.CraftServer;
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import org.bukkit.craftbukkit.v.entity.CraftEntity;
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import org.bukkit.craftbukkit.v.entity.CraftHumanEntity;
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import org.bukkit.craftbukkit.v.inventory.CraftInventory;
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import org.bukkit.craftbukkit.v.inventory.CraftInventoryPlayer;
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import org.bukkit.permissions.PermissibleBase;
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import org.bukkit.permissions.ServerOperator;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Mutable;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Redirect;
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@ -23,7 +20,6 @@ public abstract class CraftHumanEntityMixin extends CraftEntity {
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// @formatter:off
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@Shadow private CraftInventoryPlayer inventory;
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@Shadow @Final @Mutable private CraftInventory enderChest;
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// @formatter:on
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public CraftHumanEntityMixin(CraftServer server, Entity entity) {
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@ -43,6 +39,5 @@ public abstract class CraftHumanEntityMixin extends CraftEntity {
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public void setHandle(Entity entity) {
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super.setHandle(entity);
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this.inventory = new CraftInventoryPlayer(((Player) entity).getInventory());
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this.enderChest = new CraftInventory(((Player) entity).getEnderChestInventory());
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}
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}
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